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The application of procedural content generation techniques in games design & development.

Lambert, Thomas

The application of procedural content generation techniques in games design & development. [thesis] / Thomas Lambert - Limerick : Institute of Technology, 2018. - ix, 125 p. : col. ill. ; 30 cm.

Thesis submitted for B.Sc. in Software Development 2018.

Includes bibliographical references.


Theses--LIT--Moylish.
Software development.
Information technology theses.

Thesis B.Sc. SD No. 6/2018

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