The development of a 2D game engine in C/C++ without the use of libraries or APIs.
Parker, Daniel.
The development of a 2D game engine in C/C++ without the use of libraries or APIs. [thesis]/ Daniel Parker. - Limerick : Institute of Technology, 2016. - 92 p. : col. ill. ; 30 cm.
Thesis submitted for B.Sc. in Software Development 2016.
Includes bibliographical references.
Theses--LIT--Moylish.
Software development.
2D game engine.
C/C++.
Information technology theses.
Thesis SD 16/05
The development of a 2D game engine in C/C++ without the use of libraries or APIs. [thesis]/ Daniel Parker. - Limerick : Institute of Technology, 2016. - 92 p. : col. ill. ; 30 cm.
Thesis submitted for B.Sc. in Software Development 2016.
Includes bibliographical references.
Theses--LIT--Moylish.
Software development.
2D game engine.
C/C++.
Information technology theses.
Thesis SD 16/05