Creating games with Unity and Maya (Record no. 30727)
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000 -LEADER | |
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fixed length control field | 02306cam a22003258a 4500 |
001 - CONTROL NUMBER | |
control field | 7ocm04379372 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | IE-LiIT |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20180119121611.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 110608s2012 mau 000 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
LC control number | 2011017562 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 0240818814 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780240818818 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | DLC |
Transcribing agency | DLC |
Modifying agency | BTCTA |
-- | YDXCP |
042 ## - AUTHENTICATION CODE | |
Authentication code | pcc |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Watkins, Adam. |
245 10 - TITLE STATEMENT | |
Title | Creating games with Unity and Maya |
Medium | [electronic book] : |
Remainder of title | creating games with Unity and Maya : how to develop fun and marketable 3D games / |
Statement of responsibility, etc. | Adam Watkins. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Burlington, MA : |
Name of publisher, distributor, etc. | Elsevier, |
Date of publication, distribution, etc. | 2012. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions. |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Unity (Electronic resource) |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Maya (Computer file) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Programming. |
9 (RLIN) | 7048 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Three-dimensional display systems. |
9 (RLIN) | 5913 |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | local |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | ScienceDirect (Online service) |
776 1# - ADDITIONAL PHYSICAL FORM ENTRY | |
Qualifying information | Original |
International Standard Book Number | 9780750669870 |
-- | 075066987X |
Record control number | (OCoLC)318675128 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://www-sciencedirect-com.ezproxy.lit.ie/science/book/9780240818818">https://www-sciencedirect-com.ezproxy.lit.ie/science/book/9780240818818</a> |
Link text | ScienceDirect eBook |
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN) | |
a | 120815 |
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN) | |
a | .b11404371 |
b | ebook |
c | ebook |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Suppress in OPAC | 0 |
Source of classification or shelving scheme | Dewey Decimal Classification |
998 ## - LOCAL CONTROL INFORMATION (RLIN) | |
Operator's initials, OID (RLIN) | 0 |
Cataloger's initials, CIN (RLIN) | 110707 |
First Date, FD (RLIN) | m |
Local | @ |
-- | - |
-- | 0 |
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