A Jungian Psychoanalysis of Persona 4 Golden and Video Game Character Development. (Record no. 45602)
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000 -LEADER | |
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fixed length control field | 01825nam a2200241 a 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 2017 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | Thesis Animation and Motion Design 09/17. |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Singer, Paul |
245 12 - TITLE STATEMENT | |
Title | A Jungian Psychoanalysis of Persona 4 Golden and Video Game Character Development. |
Medium | [Extended Essay]. |
Statement of responsibility, etc. | Paul Singer. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Limerick : |
Name of publisher, distributor, etc. | Limerick School of Art and Design/ LIT./ ; |
Date of publication, distribution, etc. | 2017 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 33p, : |
Other physical details | ill (some col) . ; |
Dimensions | 30cm. |
502 ## - DISSERTATION NOTE | |
Dissertation note | Thesis submitted for B.A. in Animation and Motion Design 2017. |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc. note | Includes bibliographical references |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Atlus's Persona 4 Golden (2012) video game for the Playstation vita can be explored and interpreted successfully using the Jungian theories of individuation and the psychology of the self. The game features a complex host of characters that serve to illustrate the individuation process to the player and which by extension facilitates the growth of the main character. The game as a whole can be viewed as a celebration, or modern interpretation of Jung's vast collection of writings under the guise of a japanese murder mystery role playing game. It embraces the framework of self actualization and uses this to fuel its character's development, resulting in rich and believable personalities that learn to accept themselves and those around them. [Abstract]. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | The Psychology of Jung. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | The Anima & The Animus. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Animation and Motion Design |
Form subdivision | Extended Essays. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Theses |
General subdivision | LSAD |
Geographic subdivision | Clare Street |
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN) | |
a | 171006 |
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN) | |
a | .b12511109 |
b | clare |
c | clare |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Suppress in OPAC | 0 |
998 ## - LOCAL CONTROL INFORMATION (RLIN) | |
Operator's initials, OID (RLIN) | 0 |
Cataloger's initials, CIN (RLIN) | 170705 |
First Date, FD (RLIN) | m |
Local | g |
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Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Total Checkouts | Total Renewals | Full call number | Barcode | Date last seen | Date last checked out | Copy number | Cost, replacement price | Price effective from | Koha item type |
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Other/Generic Classification Scheme | Library Use Only | LSAD Library | LSAD Library | Theses Collection | 05/07/2017 | 2 | Thesis Animation and Motion Design 09/17. | 39002100675454 | 02/10/2020 | 02/10/2020 | 1 | 0.00 | 31/10/2017 | 2 Hour Loan |