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360 [reproduction of degree] imaging : the photographer's panoramic virtual reality manual / Philip Andrews.

By: Material type: TextTextPublication details: Crans-Près-Céligny ; Hove : RotoVision, 2003.Description: 172 p. : col. ill. ; 25 cmISBN:
  • 2880467322
Other title:
  • Three hundred and sixty degree imaging
Subject(s): DDC classification:
  • 770 AND
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan LSAD Library Main Collection 770 AND (Browse shelf(Opens below)) 1 Available 39002000251232

Enhanced descriptions from Syndetics:

- Easy to follow
- Companion website
- The first book of this type on the market,
- Clear step-by-step guides with practice images supplied, and show case of inspirational, professionally produced examples

Includes index.

Table of contents provided by Syndetics

  • CH1 Introduction to the world of 360[degree] photography
  • The panoramic heritage (p. 8)
  • The arrival of digital (p. 12)
  • Beyond the panoramic print (p. 13)
  • The cubic panorama (p. 14)
  • Multi-node movies (p. 15)
  • Object movies (p. 16)
  • Video VR movies (p. 16)
  • CH2 Tools of the panoramic trade
  • Sourcing and production (p. 20)
  • Equipment overview (p. 21)
  • Production software round-up (p. 26)
  • CH3 Capturing the source sequence
  • Producing the best source images (p. 38)
  • An exercise in technology (p. 46)
  • Ensuring the best image quality (p. 53)
  • Capturing your first panorama (p. 58)
  • CH4 Producing the panorama
  • Different approaches to creating a panorama (p. 68)
  • Multi-shot (p. 70)
  • Single shot (p. 82)
  • Automating the process: batch stitching (p. 84)
  • Post-stitching tasks (p. 84)
  • Rectifying stitching problems (p. 90)
  • CH5 Printing the panorama
  • Making great images (p. 96)
  • Choosing paper and inks (p. 97)
  • Image preparation (p. 100)
  • Print production (p. 104)
  • Printing problems (p. 106)
  • CH6 Creating the interactive panorama
  • The experience of being there (p. 110)
  • From flat file to VR format (p. 110)
  • Making a VR tour (p. 118)
  • Presenting the project (p. 122)
  • CH7 The video VR phenomenon
  • Pushing the boundaries (p. 128)
  • 360[degree] video production overview (p. 129)
  • Video VR software and hardware (p. 130)
  • CH8 Creating object movies
  • Side to side and up and down (p. 138)
  • Creating an object movie (p. 140)
  • Producing the object movie (p. 142)
  • Enhancing the experience (p. 145)
  • CH9 Professional showcase
  • Inspiring approaches to 360[degree] photography (p. 148)
  • Alain Hamblenne (p. 149)
  • Cliff Crutchfield (p. 150)
  • Jacques Joffre (p. 151)
  • Ces Terranova (p. 152)
  • Dave Krick (p. 153)
  • Kirt Witte (p. 154)
  • Oli Keinath (p. 156)
  • Patrick Cheatham (p. 158)
  • Paul Stewart (p. 159)
  • Samir (p. 160)
  • CH10 Appendix
  • Glossary of terms (p. 164)
  • Acknowledgements (p. 170)
  • Index (p. 171)

Author notes provided by Syndetics

Philip Andrews has written extensively on digital photography, traditional photography, & multimedia for many magazines & newspapers, including "Amateur Photographer", "British Journal of Photography", Practical Photography", & "Digital Photo & Design".

(Bowker Author Biography)

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