A philosophy of cinematic art / Berys Gaut.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 0521529646 (pbk.)
- 9780521529648 (pbk.)
- 791.43 GAU
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Standard Loan | LSAD Library Main Collection | 791.43 GAU (Browse shelf(Opens below)) | 1 | Checked out | 05/11/2021 | 39002100424077 |
Enhanced descriptions from Syndetics:
A Philosophy of Cinematic Art is a systematic study of cinema as an art form, showing how the medium conditions fundamental features of cinematic artworks. It discusses the status of cinema as an art form, whether there is a language of film, realism in cinema, cinematic authorship, intentionalist and constructivist theories of interpretation, cinematic narration, the role of emotions in responses to films, the possibility of identification with characters, and the nature of the cinematic medium. Groundbreaking in its coverage of a wide range of contemporary cinematic media, it analyses not only traditional photographic films, but also digital cinema, and a variety of interactive cinematic works, including videogames. Written in a clear and accessible style, the book examines the work of leading film theorists and philosophers of film, and develops a powerful framework with which to think about cinema as an art.
Includes bibliographical references (p. 308-317) and index.
1. The challenges to cinema as an art -- 2. Language and realism -- 3. Cinematic authorship -- 4. Understanding cinema -- 5. Cinematic narration -- 6. Emotion and identification -- 7. The role of the medium.
A Philosophy of cinematic art is a systematic study of cinema as an art form, showing how the medium conditions fundamental features of cinematic artworks. It discusses the status of cinema as an art form, whether there is a language of film, realism in cinema, cinematic authorship, intentionalist and constructivist theories of interpretation, cinematic narration, the role of emotions in responses to films, the possibility of identification with characters, and the nature of the cinematic medium. Groundbreaking in its coverage of a wide range of contemporary cinematic media, it analyses not only traditional photographic films, but also digital cinema, and a variety of interactive cinematic works, including videogames, written in a clear and accessible style, the book examines the work of leading film theorists and philosophers of film, and develops a powerful framework with which to think about cinema as an art.--BOOK JACKET.
Table of contents provided by Syndetics
- List of illustrations (p. ix)
- Preface (p. xi)
- Introduction (p. 1)
- 1.1 Film theory and philosophy (p. 2)
- 1.2 Moving image technologies (p. 6)
- 1 The challenges to cinema as an art (p. 21)
- 1.1 The causal challenge (p. 22)
- 1.2 The reproduction challenge (p. 34)
- 1.3 Film and communication (p. 42)
- 1.4 Digital cinema as art (p. 43)
- 2 Language and realism (p. 51)
- 2.1 Film as a language (p. 51)
- 2.2 Digital cinema and language (p. 56)
- 2.3 Realism: traditional and digital cinema (p. 60)
- 2.4 Transparency: traditional and digital cinema (p. 78)
- 3 Cinematic authorship (p. 98)
- 3.1 Two puzzles (p. 98)
- 3.2 Varieties of auteurism (p. 99)
- 3.3 Minimal auteurism (p. 102)
- 3.4 Three strategies for single authorship (p. 105)
- 3.5 Cinematic utterance and single authorship (p. 118)
- 3.6 Ontology and multiple authorship (p. 125)
- 3.7 The multiple-authorship view refined (p. 128)
- 3.8 Digital cinema and authorship (p. 133)
- 3.9 Interactivity and authorship (p. 140)
- 4 Understanding cinema (p. 152)
- 4.1 Intentionalism (p. 152)
- 4.2 Constructivism (p. 164)
- 4.3 The patchwork theory (p. 180)
- 4.4 Digital cinema and interpretation (p. 192)
- 5 Cinematic narration (p. 197)
- 5.1 Symmetry or asymmetry? (p. 197)
- 5.2 The a priori argument (p. 199)
- 5.3 Three models of implicit cinematic narrators (p. 202)
- 5.4 Absurd imaginings and silly questions (p. 209)
- 5.5 Literary narrators (p. 218)
- 5.6 Other narrative features (p. 221)
- 5.7 Interactive narration (p. 224)
- 6 Emotion and identification (p. 244)
- 6.1 Emotion and cinema (p. 244)
- 6.2 The concept of identification (p. 252)
- 6.3 Identification and film techniques (p. 263)
- 6.4 Identification and emotional learning (p. 268)
- 6.5 Emotion and interaction (p. 272)
- 7 The role of the medium (p. 282)
- 7.1 Two tendencies in the philosophy of art (p. 282)
- 7.2 Medium-specificity claims (p. 286)
- 7.3 Evaluating artworks (p. 292)
- 7.4 Explaining artistic features (p. 296)
- 7.5 Media and art forms (p. 300)
- 7.6 Conclusion (p. 306)
- Bibliography (p. 308)
- Index (p. 318)