Animation, the business / Mechanical and architectural visualization MECHANICAL AND ARCHITECTURAL VISUALIZATION
Material type: TextPublication details: USA US Imp & PHIPEs 2001Description: 273 x 210mm, paperbackISBN:- 0130851124
Item type | Current library | Call number | Status | Date due | Barcode | |
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Standard Loan | Thurles Library Main Collection | 006.696 JON (Browse shelf(Opens below)) | Available | R04569LKRCC | ||
Standard Loan | Thurles Library Main Collection | 006.696 JON (Browse shelf(Opens below)) | Available | R08406KRCT |
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006.696 BUS Mastering the Art of Production with 3ds max 4 | 006.696 CHI 3D Studio Max 3 media animationc+Disc | 006.696 ERL Physics-based animation / | 006.696 JON Animation, the business / Mechanical and architectural visualization | 006.696 JON Animation, the business / Mechanical and architectural visualization | 006.696 MAF 3ds Max 6 fundamentals courseware / | 006.696 MAF 3ds Max 6 fundamentals courseware / |
Enhanced descriptions from Syndetics:
For advanced beginner courses in Computer Animation/Illustration, Career Development.Unique in approach, this book focuses on the business of animation--rather than on the technical aspects of specific software operation--i.e., it fills the gap between how to blow up planets and how to make animation profitable in the industrial/commercial/educational sectors. Using a hands-on real-job project format, the book engages students from start to finish on several comprehensive, multidimensional projects--taking them beyond simple button-pushing sequences to a broad view of how the project phases fit together and should be handled efficiently and professionally for maximum business impact. Focusing on an efficient how-to process, it addresses both the technical how-to of each type of job using 3D Studio MAX, AND the broader picture of finding work, selling it, managing it, delivering it, collecting payment, following-up for repeat sales, record keeping, and back-up and storage.
Table of contents provided by Syndetics
- Animation, The Business is intended to fill the gap between knowing how to animate and animating for the real world
- Sitting in your basement, creating cook explosions of planets or animating characters to dance to a tune is fun but not profitable
- This book is for those who are ready to quit their 9-5 jobs and do something interesting with their hard won skills
- Three examples of real jobs that can be found in the marketplace where anyone can compete are detailed
- This fully illustrated and indexed educational text contains: Practical sales and presentation tips
- Information on specific client needs by profession
- Tips and tricks for more efficient production
- Extensive file format information
- Numerous file safety tips
- Glossary of industry terms & information on supplementary software