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INSIDE 3D STUDIO MAX 3 MODELLING,MATERIALS, & RENDERING

By: Contributor(s): Material type: TextTextPublication details: NEW RIDERS PUBLISHING 1999ISBN:
  • 0735700850
Subject(s):
Holdings
Item type Current library Call number Status Date due Barcode
Standard Loan Thurles Library Main Collection 006.696 BOA (Browse shelf(Opens below)) Available R05433NKRCT
Standard Loan Thurles Library Main Collection 006.696 BOA (Browse shelf(Opens below)) Available R05432MKRCT

Enhanced descriptions from Syndetics:

A guide dedicated to modeling, materials, and rendering with 3D Studio MAX. It takes you inside the advanced modeling, texturing, and rendering features of 3D Studio MAX and teaches how to use these features. It includes a CD-ROM that contains MAX and AVI files, models, materials, and textures for polishing your skills with the book's tutorials.

ICT JAMES GREENSLADE

Table of contents provided by Syndetics

  • Modeling.
  • 1 Modeling Concepts.
  • 2 Architectural Modeling.
  • 3 Industrial & amp Mechanical Design Modeling.
  • 4 Real-Time Modeling.
  • 5 Cinematics and High Detail Modeling.
  • 6 Character Modeling.
  • Materials.
  • 7 Material Concepts.
  • 8 Designing Naturally Occurring Materials.
  • 9 Designing Man Made Materials.
  • 10 Designing Fictional and Special Effects Materials.
  • 11 Animated Materials.
  • 12 Using MAX as a 2D Paint Tool.
  • Rendering effects.
  • 13 Cameras & amp Camera Effects, and Lighting.
  • 14 Glows and Lens Flares.
  • 15 Highlights.
  • 16 Focal Effects.
  • 17 Rendering Techniques.
  • Appendixes
  • AutoCAD and 3D Studio MAX: Sharing Files.
  • Designing with Plug-ins.

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