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Animating facial features and expressions / David J. Kalwick.

By: Material type: TextTextSeries: Charles River Media graphicsPublication details: Rockland, Mass. : Charles River Media, 2006.Description: xxi, 391 p. : ill. ; 24 cmISBN:
  • 9781584504740
  • 1584504749
Subject(s): DDC classification:
  • 777 KAL
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan LSAD Library Main Collection 777 KAL (Browse shelf(Opens below)) 1 Available 39002100568774

Enhanced descriptions from Syndetics:

This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by covering the anatomy of the human head, facial features, and facial muscles and progresses to cover recreating the human face and muscle structure in 3D and making it move in a realistic, believable fashion. It is filled with detailed instruction for lip synching and creating visual expressions for speech and sound under a variety of conditions (sad, happy, stuttering, etc.). It provides visual reference charts of morph targets for weighted human expressions, typical human phonemes, cartoon expressions, facial expressions, and just-for-fun cartoon expressions. This edition includes two new chapters covering 3ds Max and Maya. All of these techniques can also be applied to your own aliens, animals, creatures, and other animated creations. If you want your characters to have truly realistic facial expressions, you'll learn everything you need to know in this indispensable resource.

Includes index.

See also accompanying CD-ROM.

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