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Designing apps for success : developing consistent app design practices / Matthew David, Chris Murman.

By: Material type: TextTextPublisher: Burlington, MA : Focal Press, 2014Description: xix, 258 pages: illustrations ; 25 .cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780415834414 (pbk.)
  • 0415834414 (pbk.)
  • 0203505875
  • 9780203505878
Subject(s): DDC classification:
  • 006.76 DAV
Summary: "Because mobile apps drive sales, efficiencies, and communication between people, you understand that your business or client needs an app designed. It's important to your client's success or your business's growth. But, there are few best practices out there, and the guidelines to designing a successful app are even fewer. Designing Apps for Success is here to help, covering application lifecycle management used by designers and developers when creating successful, capable apps. From the early discussions with a client about what kind of product they're looking for, to storyboarding, cross-platform developing, troubleshooting, and publishing, Designing Apps for Success provides a taut, concise, and pragmatic roadmap. This guide shows you how to develop apps for iOS, Android, and Windows. And, for those who don't program, zero-code tools are covered as well"-- Provided by publisher.
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan Thurles Library Main Collection 006.76 DAV (Browse shelf(Opens below)) 1 Available 39002100659722

Enhanced descriptions from Syndetics:

In 2007, Apple released the iPhone. With this release came tools as revolutionary as the internet was to businesses and individuals back in the mid- and late-nineties: Apps. Much like websites drove (and still drive) business, so too do apps drive sales, efficiencies and communication between people. But also like web design and development, in its early years and iterations, guidelines and best practices for apps are few and far between.

Designing Apps for Success provides web/app designers and developers with consistent app design practices that result in timely, appropriate, and efficiently capable apps. This book covers application lifecycle management that designers and developers use when creating apps for themselves or the entities that hired them. From the early discussions with a company as to how to what kind of app they want, to storyboarding, to developing cross platform, to troubleshooting, to publishing, Designing Apps for Success gives a taut, concise, and pragmatic roadmap from the beginning of the process all the way to the end. Developers and designers will learn not only best practices on how to design an app but how to streamline the process while not losing any quality on the end result. Other topics in this book include:

Case studies that best showcase the development process at work (or not at work). Global examples of apps developed all over the world. Future proofing your apps Post-publishing: Promoting and marketing your apps and keeping it relevant. Consistent app design practices for consistently successful results.

Includes bibliographical references and index.

"Because mobile apps drive sales, efficiencies, and communication between people, you understand that your business or client needs an app designed. It's important to your client's success or your business's growth. But, there are few best practices out there, and the guidelines to designing a successful app are even fewer. Designing Apps for Success is here to help, covering application lifecycle management used by designers and developers when creating successful, capable apps. From the early discussions with a client about what kind of product they're looking for, to storyboarding, cross-platform developing, troubleshooting, and publishing, Designing Apps for Success provides a taut, concise, and pragmatic roadmap. This guide shows you how to develop apps for iOS, Android, and Windows. And, for those who don't program, zero-code tools are covered as well"-- Provided by publisher.

Table of contents provided by Syndetics

  • Section 1 Designing Apps to Work
  • Chapter 1 Putting Apps to Work
  • Chapter 2 Designing your app
  • Chapter 3 Defining your App Creation Team
  • Section 2 Building Apps
  • Chapter 4 Creating Apps with Adobe PhoneGap
  • Chapter 5 Leveraging ActionScript to build Native Apps
  • Chapter 6 Developing Apps with Zero Code Tools
  • Chapter 7 Challenges and success of native iOS development
  • Chapter 8 Developing for Android
  • Chapter 9 The Dark Horse - Windows 8
  • Section 3 Marketing Your Apps
  • Chapter 10 Publishing to App Stores
  • Chapter 11 Making money from apps
  • Chapter 12 Promoting your apps
  • Chapter 13 Future Proofing your Apps

Author notes provided by Syndetics

Matthew David is Chief Digital Strategist for the Professional Services Division at Compuware Corporation. Over the last three years, Matthew has consulted on mobile strategies for many companies. Mr. David is a published author of more than 10 books, including HTML5, Second Edition , HTML5 for Mobile Web Sites, and Flash Mobile . Matthew is Chief Digital Strategist for Compuware. You can follow him on Twitter @matthewadavid. More of his work can be found at www.visualizetheweb.com.

Chris Murman is a Project Manager and Agile Coach for the Custom Services Division of Bottle Rocket. From his first Palm Pilot to the iPhone 5S, Mr. Murman has had a passion for mobile devices that resulted in work as Scrum Master, Product Manager and Product Line Manager on mobile products. For the last two years, Mr. Murman has led in the writing and implementing of mobile strategies for three companies as well as the release of several iOS and Android apps. An avid blogger about the mobile community, his work can be found at chrismurman.com. Follow him on Twitter @chrismurman

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