Assaf, Eyal.

Rigging for games : a primer for technical artists using Maya and Python / Eyal Assaf. - pages cm

Includes bibliographical references and index.

9780415743051 (pbk)

2015015031


Maya (Computer file)


Rigging (Computer animation)
Video games--Design.
Computer games--Design.
Python (Computer program language)

/ .A87 2016

006.6/96