Assaf, Eyal.
Rigging for games : a primer for technical artists using Maya and Python /
Eyal Assaf.
- pages cm
Includes bibliographical references and index.
9780415743051 (pbk)
2015015031
Maya (Computer file)
Rigging (Computer animation)
Video games--Design.
Computer games--Design.
Python (Computer program language)
/ .A87 2016
006.6/96