Bissell, Tom, 1974-

Extra lives : why video games matter / Why video games matter Tom Bissell. - 1st Vintage Books ed. - New York : Vintage Books, 2011. - xiv, 242 p. ; 21 cm.

Originally published: New York : Pantheon Books, c2010. With new appendix. Includes index.

Fallout -- Headshots -- The unbearable lightness of games -- The grammar of fun -- Littlebigproblems -- Braided -- Mass effects -- Far cries -- Grand thefts

In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.--Publisher.

9780307474315 (pbk.) 0307474313 (pbk.)


Video games--History.
Video games--Social aspects.

794.8 BIS