Adams, Ernest,

Fundamentals of game design / Ernest Adams. - Third edition. - Berkeley, CA : New Riders, [2014] - xiv, 560 pages : illustrations ; 24 cm - Voices that matter .

Includes bibliographical references (pages 527-532) and index.

Games and video games -- Designing and developing games -- The major genres -- Understanding your player -- Understanding your machine -- Making money from your game -- Game concepts -- Game worlds -- Creative and expressive play -- Character development -- Storytelling -- Creating the user experience -- Gameplay -- Core mechanics -- Game balancing -- General principles of level design -- Design issues for online gaming.

9780321929679 (paperback) 0321929675 (paperback)

2014497515


Computer games--Design.
Computer games--Programming.
Video games--Design.

794.81536 ADA