Fundamentals of game design /
Ernest Adams.
- Third edition.
- Berkeley, CA : New Riders, [2014]
- xiv, 560 pages : illustrations ; 24 cm
- Voices that matter .
Includes bibliographical references (pages 527-532) and index.
Games and video games -- Designing and developing games -- The major genres -- Understanding your player -- Understanding your machine -- Making money from your game -- Game concepts -- Game worlds -- Creative and expressive play -- Character development -- Storytelling -- Creating the user experience -- Gameplay -- Core mechanics -- Game balancing -- General principles of level design -- Design issues for online gaming.
9780321929679 (paperback) 0321929675 (paperback)
2014497515
Computer games--Design. Computer games--Programming. Video games--Design.