Parker, Daniel.

The development of a 2D game engine in C/C++ without the use of libraries or APIs. [thesis]/ Daniel Parker. - Limerick : Institute of Technology, 2016. - 92 p. : col. ill. ; 30 cm.

Thesis submitted for B.Sc. in Software Development 2016.

Includes bibliographical references.


Theses--LIT--Moylish.
Software development.
2D game engine.
C/C++.
Information technology theses.

Thesis SD 16/05