The development of a 2D game engine in C/C++ without the use of libraries or APIs. [thesis]/
Daniel Parker.
- Limerick : Institute of Technology, 2016.
- 92 p. : col. ill. ; 30 cm.
Thesis submitted for B.Sc. in Software Development 2016.
Includes bibliographical references.
Theses--LIT--Moylish. Software development. 2D game engine. C/C++. Information technology theses.