The SuperCollider book / edited by Scott Wilson, David Cottle, and Nick Collins.
Material type: TextPublication details: Cambridge, Mass. : MIT Press, cop. 2011.Description: 1 vol. (XVII-756 p.) : ill. ; 24 cmISBN:- 9780262232692
- 0262232693
- 781.34 WIL
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Standard Loan | Moylish Library Main Collection | 781.34 WIL (Browse shelf(Opens below)) | 1 | Available | 39002100517714 |
Enhanced descriptions from Syndetics:
The essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.
SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often the first programming language sound artists and computer musicians learn. The SuperCollider Book is the long-awaited guide to the design, syntax, and use of the SuperCollider language. The first chapters offer an introduction to the basics, including a friendly tutorial for absolute beginners, providing the reader with skills that can serve as a foundation for further learning. Later chapters cover more advanced topics and particular topics in computer music, including programming, sonification, spatialization, microsound, GUIs, machine listening, alternative tunings, and non-real-time synthesis; practical applications and philosophical insights from the composer's and artist's perspectives; and "under the hood," developer's-eye views of SuperCollider's inner workings. A Web site accompanying the book offers code, links to the application itself and its source code, and a variety of third-party extras, extensions, libraries, and examples.
Notes bibliogr. Index.
Tutorials -- Beginner\'s tutorial / David Cottle -- The unit generator / Joshua Parmenter -- Composition with SuperCollider / Scott Wilson and Julio d\'Escrivan -- Ins and outs : SuperCollider and external devices / Till Bovermann -- Advanced tutorials -- Programming in SuperCollider / Iannis Zannos -- Events and patterns / Ron Kuivila -- Just-in-time programming / Julian Rohrhuber and Alberto de Campo -- Object modeling / Alberto de Campo, Julian Rohrhuber, and Till Bovermann -- Platforms and GUI -- Mac OSX GUI / Jan Trutzschler von Falkenstein -- SwingOSC / Hanns Holger Rutz -- SuperCollider on Windows / Christopher Frauenberger -- Collision with the penguin : SuperCollider on Linux / Stefan Kersten and Marije A.J. Baalman -- Practical applications -- Sonification and auditory display in SuperCollider / Alberto de Campo, Julian Rohrhuber, Till Bovermann, and Christopher Frauenberger -- Spatialization with SuperCollider / Marije A.J. Baalman and Scott Wilson -- Machine listening in SuperCollider / Nick Collins -- Microsound / Alberto de Campo -- Alternative tunings with SuperCollider / Fabrice Mogini -- Non-real-time synthesis and object-oriented composition / Brian Willkie and Joshua Parmenter -- Projects and perspectives -- A binaural simulation of Varese\'s Poeme électronique / Stefan Kersten, Vincenzo Lombardo, Fabrizio Nunnari, and Andrea Valle -- High-level structures for live performance: dewdrop_lib and chucklib / James Harkins -- Interface investigations / Thor Magnusson -- SuperCollider in Japan / Takeko Akamatsu -- Dialects, constraints, and systems within systems / Julian Rohrhuber, Tom Hall, and Alberto de Campo -- Developer topics -- The SuperCollider language implementation / Stefan Kersten -- Writing unit generator plug-ins / Dan Stowell -- 26.Inside scsynth / Ross Bencina
Author notes provided by Syndetics
Scott Wilson is Senior Lecturer in Music at the University of Birmingham, England.David Cottle is Lecturer Associate Professor at the School of Music, University of Utah.
Nick Collins is Lecturer in Music Informatics at the University of Sussex.