Designing interactive systems : people, activities, contexts, technologies / David Benyon, Phil Turner, and Susan Turner.
Material type: TextPublication details: Harlow, England ; New York : Addison-Wesley, 2005.Description: xxxv, 789 p. : col. ill. ; 25 cmISBN:- 0321116291
- 004.21 BEN
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Standard Loan | Thurles Library Main Collection | 004.21 BEN (Browse shelf(Opens below)) | 3 | Available | 39002100516039 |
Enhanced descriptions from Syndetics:
This book presents a coherent introduction to the practical issues of creating interactive systems and products from a human-centred perspective. The authors develop the principles and methods of human computer interaction (HCI) to deal with the demands of twenty-first century computing.
Includes bibliographical references (p. [760]-775) and index.
Table of contents provided by Syndetics
- Preface
- Publisher's Acknowledgements
- Part I Essential Interactive Systems Design
- 1 Designing interactive systems - A fusion of skills
- 2 People, activities, contexts and technologies - A framework for designing interactive systems
- 3 Principles and practice of interactive systems design
- 4 The Home Information Centre (HIC) 1: A case study in designing interactive systems
- Part II People and Technologies
- 5 Understanding people 1: An introduction to cognitive psychology
- 6 Technology 1: Supporting single user interaction
- 7 Understanding people 2: Embodied, situated and distributed cognition
- Part III Activities and Contexts of Interactive Systems Design
- 8 Scenarios
- 9 Requirements
- 10 Envisionment
- 11 Prototyping
- 12 Evaluation
- 13 Conceptual and physical design
- 14 The Home Information Centre (HIC) 2: Development and evaluation
- Part IV Psychological Foundations for Interactive Systems Design
- 15 Memory, attention and making mistakes
- 16 Hearing and haptics
- 17 Affective computing and pleasure
- Part V Techniques for Interactive Systems Design 18. Contextual Design 1: The Contextual Interview and work modelling
- 19 Contextual Design 2: From models to design
- 20 Task analysis
- 21 Further evaluation 1: Generic techniques and current issues
- 22 Further evaluation 2: Special contexts
- Part VI Information Spaces
- 23 Information architecture
- 24 Information design
- 25 Navigation of information space
- 26 Agent-based interaction
- 27 Ubiquitous computing and distributed information
- Part VII Computer-Supported Cooperative Working
- 28 CSCW 1: Supporting communication
- 29 CSCW 2: Understanding cooperative working
- 30 CSCW 3: TEchnology to support cooperation
- References and bibliography
- Index