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Designing interactive systems : people, activities, contexts, technologies / David Benyon, Phil Turner, and Susan Turner.

By: Contributor(s): Material type: TextTextPublication details: Harlow, England ; New York : Addison-Wesley, 2005.Description: xxxv, 789 p. : col. ill. ; 25 cmISBN:
  • 0321116291
Subject(s): DDC classification:
  • 004.21 BEN
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan Thurles Library Main Collection 004.21 BEN (Browse shelf(Opens below)) 3 Available 39002100516039

Enhanced descriptions from Syndetics:

This book presents a coherent introduction to the practical issues of creating interactive systems and products from a human-centred perspective. The authors develop the principles and methods of human computer interaction (HCI) to deal with the demands of twenty-first century computing.

Includes bibliographical references (p. [760]-775) and index.

Table of contents provided by Syndetics

  • Preface
  • Publisher's Acknowledgements
  • Part I Essential Interactive Systems Design
  • 1 Designing interactive systems - A fusion of skills
  • 2 People, activities, contexts and technologies - A framework for designing interactive systems
  • 3 Principles and practice of interactive systems design
  • 4 The Home Information Centre (HIC) 1: A case study in designing interactive systems
  • Part II People and Technologies
  • 5 Understanding people 1: An introduction to cognitive psychology
  • 6 Technology 1: Supporting single user interaction
  • 7 Understanding people 2: Embodied, situated and distributed cognition
  • Part III Activities and Contexts of Interactive Systems Design
  • 8 Scenarios
  • 9 Requirements
  • 10 Envisionment
  • 11 Prototyping
  • 12 Evaluation
  • 13 Conceptual and physical design
  • 14 The Home Information Centre (HIC) 2: Development and evaluation
  • Part IV Psychological Foundations for Interactive Systems Design
  • 15 Memory, attention and making mistakes
  • 16 Hearing and haptics
  • 17 Affective computing and pleasure
  • Part V Techniques for Interactive Systems Design 18. Contextual Design 1: The Contextual Interview and work modelling
  • 19 Contextual Design 2: From models to design
  • 20 Task analysis
  • 21 Further evaluation 1: Generic techniques and current issues
  • 22 Further evaluation 2: Special contexts
  • Part VI Information Spaces
  • 23 Information architecture
  • 24 Information design
  • 25 Navigation of information space
  • 26 Agent-based interaction
  • 27 Ubiquitous computing and distributed information
  • Part VII Computer-Supported Cooperative Working
  • 28 CSCW 1: Supporting communication
  • 29 CSCW 2: Understanding cooperative working
  • 30 CSCW 3: TEchnology to support cooperation
  • References and bibliography
  • Index

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