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ActionScript 3.0 / Derrick Ypenburg.

By: Material type: TextTextSeries: Visual quickstart guidePublication details: Berkeley, Calif. : Peachpit Press, c2009.Description: xviii, 317 p. : ill. ; 23 cmISBN:
  • 0321564251 (pbk.)
  • 9780321564252 (pbk.)
Subject(s): DDC classification:
  • 006.696 YPE
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan Clonmel Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 0 Available R10918KRCC
Standard Loan Clonmel Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 0 Available R10905KRCC
Standard Loan Clonmel Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 0 Available R18762LKRC
Standard Loan Clonmel Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 1 Available R18388FKRC
Standard Loan Clonmel Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 1 Available R18387PKRC
Standard Loan Moylish Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 1 Available 39002100460154
Standard Loan Moylish Library Main Collection 006.696 YPE (Browse shelf(Opens below)) 5 Available R10917KRCC

Enhanced descriptions from Syndetics:

ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

Includes index.

Table of contents provided by Syndetics

  • 1 Introduction to ActionScript 3.0
  • 2 Working with Variables & Properties
  • 3 Working with Methods & Functions
  • 4 Working with Classes & Objects
  • 5 Display Lists & Display Objects
  • 6 Working with Display Objects
  • 7 Communication & Events
  • 8 Controlling the Timeline
  • 9 Working with Strings
  • 10 Working with TextFields
  • 11 Working with the Math and Date classes
  • 12 Working with Data Using Arrays and Objects
  • 13 Logic and Conditional Statements
  • 14 Iteration and Repetition
  • 15 HTTP Requests and External Communications
  • 16 Loading External Assets
  • 17 Using Shapes, Masks, Blends and Filters
  • 18 Dynamic Animation
  • 19 Working with Sound
  • 20 Working with Video

Author notes provided by Syndetics

Derrick Ypenburg is a recognized industry expert in design and development

for the Flash Platform and creation of rich multimedia applications. Derrick

started his Flash career in Flash 3, when Flash had just changed over from

Future Splash. Derrick has over 10 years of design, ActionScript, video

streaming and motion graphic experience in Flash.

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