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Invent your own computer games with Python / Al Sweigart. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: San Francisco : No Starch Press, 2017
Availability: Items available for loan: Thurles Library (1)Location, call number: Main Collection 794.81526 SWE.
Rigging for games : a primer for technical artists using Maya and Python / Eyal Assaf. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Burlington, MA : Focal Press, 2016
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 006.696 ASS.
Maya Python for games and film [electronic book] : a complete reference for the Maya Python and the Maya Python API / Adam Mechtley, Ryan Trowbridge. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Amsterdam ; Boston : M. Kaufmann, c2012
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Availability: No items available.
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