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Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.

By: Contributor(s): Material type: TextTextSeries: Foundations of game developmentPublication details: Sudbury : Jones & Bartlett Learning, 2011.Description: 381 Seiten : Illustrationen + 1 CD-ROMContent type:
  • Text
Media type:
  • ohne Hilfsmittel zu benutzen
Carrier type:
  • Band
ISBN:
  • 9780763778958
  • 0763778958
Subject(s): DDC classification:
  • 794.8/1526
LOC classification:
  • QA76.76.C672
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan Clonmel Library Main Collection 794.815 CHA (Browse shelf(Opens below)) 1 Checked out 21/05/2021 39002100637140

Enhanced descriptions from Syndetics:

Written by veterans who are currently working in the game industry, Fundamentals of Game Development is unique because it provides the practical aspects of the processes involved in developing and completing game projects. Designed for introductory game development and game production courses, this text provides a hands-on approach using examples and exercises to walk the reader through the entire process of developing a game from concept to completion. The book covers the basic topics discussed in an introductory text as well as history, game genres, design, story-telling, character creation, pre-production, code release, career descriptions, and more.

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