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The crazy careers of video game designers / Arie Kaplan. by Series: Shockzone. Games and gamers
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Minneapolis, MN : Lerner Publications Company, [2014]
Other title:
  • Video game designers
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 794.8 KAP.
Fundamentals of game design / Ernest Adams. by Series: Voices that matter
Edition: Third edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : New Riders, [2014]
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 794.81536 ADA.
Level up! : the guide to great video game design / Scott Rogers. by
Edition: 2nd edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hoboken :bJohn Wiley & Sons, 2014
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 794.81 ROG.
Video game storytelling : what every developer needs to know about narrative techniques / Evan Skolnick. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Berkeley : Watson-Guptill, [2014]
Online access:
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 794.8 SKO.
The video game industry : formation, present state, and future / Peter Zackariasson and Timothy L. Wilson. by Series: Routledge studies in innovation, organization and technology
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York : Routledge, 2014
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 338.477 ZAC.
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