000 00880nam a2200253 a 4500
999 _c195981
_d195981
003 IE-LiIT
005 20180612140502.0
008 2018
040 _cLIT
082 0 4 _aThesis B.Sc. SD No. 6/2018
100 1 _aLambert, Thomas
245 1 0 _aThe application of procedural content generation techniques in games design & development.
_h[thesis] /
_cThomas Lambert
260 _aLimerick :
_bInstitute of Technology,
_c2018.
300 _aix, 125 p. :
_bcol. ill. ;
_c30 cm.
502 _aThesis submitted for B.Sc. in Software Development 2018.
504 _aIncludes bibliographical references.
650 0 _aTheses
_xLIT
_zMoylish.
650 0 _aSoftware development.
650 0 _aInformation technology theses.
902 _a171006
907 _a.b12508706
_bmoyl
_cmoyl
942 _n0
_2ddc
_cLC_RL
998 _b0
_c170613
_dm
_eg
_f-
_g0