000 01420nam a2200253 a 4500
008 2016
082 0 4 _aThesis Animation and Motion Design 03/16.
100 1 _aClancy, Pat.
245 1 0 _aCan we cross the 'Uncanny Valley'? - An investigation into the photorealistic representation of humans using computer generated imagery.
_h[Extended Essay].
_cPat Clancy.
260 _aLimerick :
_bLimerick School of Art and Design/ LIT./ ;
_c2016
300 _a35p, :
_bill (some col) . ;
_c30cm.
502 _aThesis submitted for B.A. in Animation and Motion Design 2016
504 _aIncludes bibliographical references
505 _aThe aim of this essay is to examine the evolution of 'synthetic' or computer generated humans in digitally animated films, and to discuss the possibility of achieving a realistic representation. To do this I will be looking at a selection of relevant films and reviewing industry opinion on the subject. [Abstract]
600 0 _aMori, Masahiro
_vUncanny Valley.
650 0 _aFinal Fantasy(Game).
650 0 _aTin Toy (Film).
650 0 _aAnimation and Motion Design
_vExtended Essays.
650 0 _aTheses
_xLSAD
_zClare Street
902 _a171006
907 _a.b12384641
_bclare
_cclare
942 _n0
998 _b0
_c160816
_dm
_eg
_f-
_g0
999 _c44141
_d44141