The application of procedural content generation techniques in games design & development. [thesis] / Thomas Lambert
Material type: TextPublication details: Limerick : Institute of Technology, 2018.Description: ix, 125 p. : col. ill. ; 30 cmSubject(s): DDC classification:- Thesis B.Sc. SD No. 6/2018
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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2 Hour Loan | Moylish Library Theses Collection | Thesis B.Sc. SD No. 6/2018 (Browse shelf(Opens below)) | 1 | Library Use Only | 39002100680397 |
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Thesis submitted for B.Sc. in Software Development 2018.
Includes bibliographical references.