Video game designer / by Stephanie Watson.
Material type: TextSeries: Cutting edge careersPublication details: San Diego, CA : ReferencePoint Press, 2018.Description: pages cmISBN:- 9781682821848
- (hardback)
- 1682821846
- (hardback)
- 794.8 WAT
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Standard Loan | Clonmel Library Main Collection | 794.8 WAT (Browse shelf(Opens below)) | Available | 39002100631135 |
Enhanced descriptions from Syndetics:
The popularity of video games has exploded in recent years, and new technologies like virtual reality have transformed gaming into a multi-billion dollar industry, creating numerous career opportunities. This book provides and overview the video game designer career path, including the salaries, job prospects, and viewpoints of industry leaders.
What does a video game designer do? -- How do you become a video game designer? -- What skills and personal qualities matter -- What is it like to work as a video game designer? -- Advancement and other job opportunities -- What does the future hold for video game designers?
Grades 9 to 12.
Table of contents provided by Syndetics
- Video Game Designer at a Glance (p. 6)
- Introduction: Life as a Video Game Designer (p. 7)
- Chapter 1 What Does a Video Game Designer Do? (p. 11)
- Chapter 2 How Do You Become a Video Game Designer? (p. 18)
- Chapter 3 What Skills and Personal Qualities Matter Most-and Why? (p. 24)
- Chapter 4 What Is It Like to Work as a Video Game Designer? (p. 31)
- Chapter 5 Advancement and Other Job Opportunities (p. 37)
- Chapter 6 What Does the Future Hold for Video Game Designers? (p. 43)
- Chapter 7 Interview with a Video Game Designer (p. 50)
- Source Notes (p. 53)
- Find Out More (p. 56)
- Index (p. 58)
- Picture Credits (p. 61)
- About the Author (p. 62)