gogogo

Your search returned 4 results.

Sort
Results
How to render : the fundamentals of light, shadow and reflectivity / by Scott Robertson with Thomas Bertling. by
Edition: First edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Culver City, CA : Design Studio Press, 2014.
Availability: Items available for loan: Clonmel Library (1)Location, call number: Main Collection 741.2 ROB. LSAD Library (1)Location, call number: Main Collection 741.2 ROB.
Real-time shadows / Elmar Eisemann ...[et. al] by Series: An a K Peters book
Material type: Text Text; Format: print
Publication details: Boca Raton, Fla. [u.a.] : CRC Press, 2012
Availability: Items available for loan: Thurles Library (2)Location, call number: Main Collection 006.696 EIS, ...
Tradigital Blender [electronic book] : a CG animator's guide to applying the classical principles of animation / Roland Hess. by
Material type: Text Text; Format: print available online remote; Literary form: Not fiction
Publication details: Amsterdam ; Boston : Elsevier/Focal Press, Focal Press c2011. or Waltham, MA
Online access:
Availability: No items available.
Practical rendering and computation with Direct3D 11 / Jason Zink, Matt Pettineo, Jack Hoxley. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton, FL : CRC Press, c2011
Availability: Items available for loan: Thurles Library (4)Location, call number: Main Collection 006.6836 ZIN, ...
Pages

Powered by Koha