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Game physics engine development [electronic book] : how to build a robust commercial-grade physics engine for your game / Ian Millington. by
Edition: 2nd ed.
Material type: Text Text; Format: available online remote festschrift ; Literary form: Not fiction
Publication details: Amsterdam ; Boston : Morgan Kaufmann Publishers, c2010
Availability: No items available.
Game physics engine development : how to build a robust commercial-grade physics engine for your game / Ian Millington. by
Edition: 2nd ed.
Material type: Text Text; Format: print
Publication details: Amsterdam ; Boston : Morgan Kaufmann Publishers, c2010
Availability: Items available for loan: Thurles Library (2)Location, call number: Main Collection 794.81526 MIL, ...
Artificial intelligence for games Ian Millington and John Funge by
Edition: 2nd ed.
Material type: Text Text; Format: print
Publication details: Amsterdam Elsevier/Morgan Kaufmann c2009
Availability: Items available for loan: Thurles Library (2)Location, call number: Main Collection 006.3 MIL, ...
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