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Deleuze reframed : a guide for the arts student / Damian Sutton & David Martin-Jones.

By: Contributor(s): Material type: TextTextSeries: Contemporary thinkers reframed seriesPublication details: London ; New York : I.B. Tauris ; New York : Disbributed in the United States by Palgrave Macmillan, 2008.Description: 149 p. : ill. ; 18 cmISBN:
  • 9781845115470 (pbk.)
  • 1845115473 (pbk.)
Subject(s): DDC classification:
  • 194 DEL
Partial contents:
Foreword: Deseuze reframed? -- What is a rhizome? -- Gaming in the labyrinth / Daivd Martin-Jones -- Virtual structures of the internet / Damian Sutton -- What is becoming? -- Minor cinemas / David Martin-Jones -- Becoming art / Damian Sutton -- What is duration? -- Movement-images, time-images and hybrid-images in cinema / David Martin-Jones -- Time (and) travel in television / Damian Sutton -- Conclusion: reframing Deleuze.
Holdings
Item type Current library Call number Copy number Status Date due Barcode
Standard Loan LSAD Library Main Collection 194 DEL (Browse shelf(Opens below)) 1 Available 39002100377796

Enhanced descriptions from Syndetics:

Are your students baffled by Baudrillard? Dazed by Deleuze? Confused by Kristeva? Other beginners' guides can feel as impenetrable as the original texts to students who 'think in images'. "Contemporary Thinkers Reframed" instead uses the language of the arts to explore the usefulness in practice of complex ideas.Short, contemporary and accessible, these lively books utilise actual examples of artworks, films, television shows, works of architecture, fashion and even computer games to explain and explore the work of the most commonly taught thinkers. Conceived specifically for the visually minded, the series will prove invaluable to students right across the visual arts. Deleuze disdains easy answers. Yet easy answers to Deleuze are what students need. Without reducing Deleuze's complex body of thought to simplistic solutions, this very contemporary guide leads the reader into the world of Deleuze's spiralling thought through concrete examples from art, film, TV and even computer games.
From 'Eternal Sunshine of the Spotless Mind' and 'The Cell' to 'Pac Man' and 'Doom' and from the work of Matthew Barney and Helen Chadwick to 'Lost' and 'Doctor Who', this easily digestible introduction looks at the key ideas promoted by Deleuze, both in his own work and in his notoriously difficult collaborations with Felix Guattari, to make them both fresh and relevant to the visual arts today.

Includes bibliographical references (p. [129]-140) and index.

Foreword: Deseuze reframed? -- What is a rhizome? -- Gaming in the labyrinth / Daivd Martin-Jones -- Virtual structures of the internet / Damian Sutton -- What is becoming? -- Minor cinemas / David Martin-Jones -- Becoming art / Damian Sutton -- What is duration? -- Movement-images, time-images and hybrid-images in cinema / David Martin-Jones -- Time (and) travel in television / Damian Sutton -- Conclusion: reframing Deleuze.

Table of contents provided by Syndetics

  • Foreword: Deleuze reframed?
  • Part I
  • Introduction
  • What is a rhizome?
  • 1 Gaming in the labyrinth
  • 2 Virtual structures of the Internet
  • Part II
  • Introduction
  • What is becoming?
  • 3 Minor cinemas
  • 4 Becoming art
  • Part III
  • Introduction
  • What is duration?
  • 5 Movement-images, time-images and hybrid-images in cinema
  • 6 Time (and) travel in television
  • Conclusion: Reframing Deleuze
  • Notes
  • Select bibliography
  • Glossary
  • Index

Author notes provided by Syndetics

Damian Sutton is Lecturer at Glasgow School of art. He is author of 'Photography, Cinema, Time: The Crystal Image', University of Minnesota Press (forthcoming) and co-editor of 'The State of the Real' (I.B.Tauris). David Martin-Jones is Lecturer in Film Studies, St Andrews University.

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