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Agile game development : build, play, repeat / Clinton Keith. by Series: Addison-Wesley signature series
Edition: Second edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: New York : Addison-Wesley, [2020]Copyright date: 2021
Availability: Not available: Clonmel Library: Checked out (1).
Game Programming with Unity and C# : A Complete Beginner's Guide / Casey Hardman. by
Material type: Text Text; Format: available online remote
Publisher: Berkeley, CA : Apress, 2020Copyright date: ©2020
Availability: Items available for loan: Thurles Library (1)Location, call number: Main Collection 794.81526 HAR.
Cross-platform game programming / Steven Goodwin. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hingham, Mass. : Charles River Media, 2005
Availability: Items available for loan: Thurles Library (1)Location, call number: Main Collection 794.81526 GOO. Not available: Thurles Library: Checked out (1).
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